TheThrillness Blog

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Research

Analyzing Micomsoft's Histogram Levels

1080p60 Battle (MagicYUV vs x264vfw)

1080p60 Lossless Capture

1080p60 with AMV2 and AMV2 codecs

Blackmagic Intensity Pro - 720x486 to 720x480

Elgato - Component capture issues on v2.0

Micomsoft 100% CPU bug fixed

Micomsoft/StarTech - 0-255 and 16-235 Capturing


Micomsoft/StarTech Driver Changelog (February 2014)


Micomsoft/StarTech Driver Changelog (November 2014)

New Micomsoft Drivers for SC500N1/SC-512N1 - July 2015

PS3 HDMI Output Modified for Hollywood?


The Best 720p Lossless Codec

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About Me

I'm just a guy from the UK that has a passion for video games and speedrunning (and of course capturing them). I originally started this blog because I wanted to share my knowledge and research I've gained over the years. Below is a brief history on my speedrunning and capture cards

I started speedrunning in mid 2006 with Resident Evil 4. Over the years I ran other games to world record level such as the Uncharted series, other Resident Evil titles, Heavy Rain and Clock Tower. I also enjoy glitch hunting video games. I was part of the team that found ways to skip 7 bosses in the original Metal Gear Solid game for PS1.

In early 2010, my first capture card was the Hauppauge HD PVR. Streaming with that device in 2010 was very difficult (basically screen region or nothing) so I moved onto the Blackmagic Intensity Pro in late 2010 since it was a DirectShow device. From then on I've added countless more capture cards to my collection from various companies such as AVerMedia, Blackmagic, Micomsoft, Dazzle and Elgato. I was also the first Western user to own and document the Micomsoft SC-512 capture card. It is now probably the most popular gaming capture card because of this.

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If any of my information helped you then please consider supporting the blog. My eventual goal is to review every capture card aimed at gamers. This of course is not cheap.

If you do feel like donating then you can using PayPal.





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